[Schematic] [#ffd27e] Animdustry Characters

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It's April Fools' Day again. it's quite the spam but here are all the Animdustry units + the boulder.
Basic animation is done with the sprites in the game. (no boulder animation yet)

Processor configurations:

<revolutions> - how many times the processor should loop before resetting. (larger number = slower animation speed)
<disable_random_ear_movements> - disables ear twitching for supported characters. supported characters are as follows: crawler, oct, sei, zenith.

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